MacOSX and iOS


About the MacOSX and iOS category (1)
How to show JUCE strings in XCode's debugger: ( 2 ) (27)
On Submitting to the Mac App Store (6)
Child component resize Top-Level DocumentWindow problem (5)
Input and output selection on iOS (2)
Small change to iOS Info.plist for standalone in audio plugin projects (10)
Does iOS preprocess microphone data on modern iPhones? (6)
Cocoa "Auto-window tab" default behavior wrong for JUCE (4)
dSYM files for multiple plugin targets (9)
Retaining virtual MIDI port's kMIDIPropertyUniqueID to improve compatibility with StudioOne (8)
Calling quit() inside shutdown() introduces crash on macOS (7)
NSViewPeerComponent::setIcon() is STILL TODO (5)
Crash (including fix) in CoreAudioLayouts::getCoreAudioLayoutChannels() when loading .mp4 or mov without audio (4)
Disable AGC and highpass filter on iOS (6)
MidiOutput device not visible in Mainstage / Logic (4)
Bug: Every time you open a File Dialog Box on macos another Edit menu appears (4)
Bug (including fix): CoreGraphicsContext::clipToPath() does not respect setUsingNonZeroWinding(false) (2)
Porting a Linux application to Mac: DialogWindow::LaunchOptions::launchAsync makes trouble (11)
Auv3 normalized parameters (4)
Add .tbd frameworks to xcode projects via Projucer? (5)
How to set up a profiler config for XCode (3)
NSException on closing a window in kiosk mode, created during handleAsyncUpdate() (11)
Mac OSX deployment target 10.8 and C++14 (7)
Multiple AUv3 instances on iPad Pro problem (18)
Crash on iOS when loading more than 47 images (3)
URL::createInputStream crash (6)
StreamingSocket not connecting on OSX (7)
Very bad performance for paint() on MacOsx ( 2 ) (21)
Open GL and Native Title Bar (12)
Why isn't COREGRAPHICS RENDER WITH MULTIPLE PAINT CALLS the default? (1)