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Topic Replies Activity
FFT behaving strangely 7 January 28, 2020
HighResolutionTimer::isTimerRunning() bug 1 January 28, 2020
BUILD an audio player 1 January 28, 2020
Playing two .wav at the same time 1 January 28, 2020
GPU supported UI rendering in 2020 6 January 28, 2020
Launch AudioPluginHost in Visual Studio for debuging 10 January 27, 2020
Indie VST Developer Expectations 76 January 27, 2020
Calling reset() on a unique_ptr<XmlElement> no longer compiles in VS2019? 5 January 25, 2020
ComboBox and AudioParameterChoice 4 January 24, 2020
Looking for a hook in JUCE plugin for REAPER rendering "selected tracks via master" 1 January 23, 2020
PopupMenu::containsAnyActiveItems() also counts section headers and separators 1 January 23, 2020
iOS Bluetooth MIDI Window not showing 7 January 21, 2020
Strip symbols setting ignored by xcode 5 January 20, 2020
Concertina panel mouseDrag implementation 2 January 20, 2020
NAMM 2020 3 January 19, 2020
SliderAttachment std::unique_ptr reset does not delete 12 January 19, 2020
Sanity check: Trivial CLI sine program, minimal code, using JUCE 3 January 18, 2020
AAX GetModifiers 12.5 Win 26 January 18, 2020
OpenGL performances issues 8 January 17, 2020
Viewport "magnetic" scroll...? 1 January 17, 2020
So... who's ready for some OpenCL rendering in JUCE components? 5 January 16, 2020
Avoid setting up the MSVC paths for every new project/examples 9 January 15, 2020
iOS AUv3 version of examples /PluginSamples/Arpeggiator 35 January 14, 2020
Jules Storer & Cesare Ferrari - Build a Synth with SOUL (workshop) 1 January 14, 2020
FileBasedDocument's windows positions 1 January 14, 2020
One OpenGLContext with multiple OpenGLRenderers? 2 January 14, 2020
DragAndDropContainer::setCurrentDragImage and Retina displays 16 January 14, 2020
Get project root path? 3 January 13, 2020
How to use/create a single persistent OpenGLContext? 8 January 13, 2020
BubbleMessageComponent hardcoded width 1 January 10, 2020