Hi, I would like to know if anybody has any recommended methods for getting higher resolution mouse move/drag data.
I am trying to implement a drawing function that can trace drawn pathways at a slow rate, but of course the mouse drag coordinates are very course, and the tracing is very jumpy. I am doing interpolation currently, and though it works, it’s not perfect.
I’d rather just get higher density of mouse data. Could anybody give me advice or a general strategy? Is there something simple I’m missing?