Hi guys,
I am trying to access the effectDisplay array from a childComponent.
/**
*/
class ComponentTestAudioProcessorEditor : public AudioProcessorEditor, private Slider::Listener
{
public:
ComponentTestAudioProcessorEditor (ComponentTestAudioProcessor&);
~ComponentTestAudioProcessorEditor();
//==============================================================================
void paint (Graphics&) override;
void resized() override;
String effectDisplay[1][1] = {
{"inactive"}};
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
ComponentTestAudioProcessor& processor;
SceneComponent scene;
void sliderValueChanged (Slider* slider) override;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ComponentTestAudioProcessorEditor)
};
All my attempts so far have been fruitlessā¦
I am looking fo rsomething like _parent.effectDisplay[0][0];
but that doe snot work obviously
Any help is greatly appreciated, I am at 99% of my finished plugin, decided it would be nice to put more stuff in classes and now im stuckā¦