I noticed that my AudioProcessorEditor’s resized() method never gets called on iOS when the “Unmute input” button is pressed, leaving the layout of my app messed up when the “Audio input is muted …” banner disappears. While I assume that this is a bug that eventually will be solved, does anybody know a workaround that will make the editor resize properly?
Thanks for reporting. This is now fixed on develop with commit 70aa8641.
Awesome that you fixed that so fast! Thanks a lot.