I think the online audio process is basic and necessary functionality, because most of applications need to use audio files on online instead of local.
But I can’t find any document or example that handle audio process with online url using JUCE.
Anyone has experience in processing online audio file?
If you are asking about using the streaming of a web hosted audio file directly in the audio callback, this should not be done due to the ‘real time’ constraints of the audio callback. I think you would need to (pre)stream the audio from another thread, and then consume it in the audio callback. Ideally you would just download the file locally, so that uninterupted access to the data is possible, otherwise you risk audio dropouts due to network latencies.
