Audio Webstream

Hi everybody,

wouldn’t it be great to have an AudioIODevice class, that streams to the internet?
I envision the possibility to create a dynamic audio for online clients. It would inherit e.g. AudioIODevice to drive an AudioSourcePlayer and inherit also a StreamingSocket to deliver the audio to a website / html5 player or alike.

Does that make any sense? Did someone try this already? Or is there a better way to dynamically create a web audio stream with JUCE?

Any feedback is appreciated!
Cheers

2 Likes

bump… is that possible or even planned?