# AudioUnit AUv3 extension crashes

**URL:** <https://forum.juce.com/t/audiounit-auv3-extension-crashes/20083>\
**Category:** Audio Plugins\
**Created:** [November 29, 2016, 7:49pm UTC](https://forum.juce.com/t/audiounit-auv3-extension-crashes/20083 "2016-11-29T19:49:59Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![fr810](https://sea2.discourse-cdn.com/flex026/user_avatar/forum.juce.com/fr810/32/841_2.png) [@fr810](https://forum.juce.com/u/fr810)\
**Post date:** [May 10, 2017, 2:47pm UTC](https://forum.juce.com/t/audiounit-auv3-extension-crashes/20083/21 "2017-05-10T14:47:32Z")

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OK I think this is now fixed on develop.

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**Author:** ![instrumentMakers](https://avatars.discourse-cdn.com/v4/letter/i/bb73d2/32.png) [@instrumentMakers](https://forum.juce.com/u/instrumentMakers)\
**Post date:** [July 20, 2017, 3:25pm UTC](https://forum.juce.com/t/audiounit-auv3-extension-crashes/20083/22 "2017-07-20T15:25:52Z")

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Just to follow up here. I had the same crashes in juce\_osx\_MessageQueue.h when I tried to load the plugin in an iOS host (JUCE plugin host, Cubasis, GarageBand). I didn’t use Projucer’s channel configuration, but I saw that I defined an inactive stereo input in my AudioProcessor. After I got rid of this, it worked as expected.

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