AudioUnit not appearing


#1

I created a new Audio Units project with the IntroJucer and compiled it, but it does not appear to be installed on my system. Is there any step beyond running a build that I need to do?

I am running Xcode 4.5.2 on OS X 10.7.

The AudioUnit compiled fine, but does not appear when I run either:

or


#2

Compiling/building the project will create a .component file in wherever your build products are being placed (check out XCode preferences - locations). Probably defaults to Derived Data with some crazy sub folder. An easy way to locate it should be in your source listing in XCode under products (should be near or at the bottom). Right click on it and select “show in finder” (or something like that). Then you’ll need to take that .component file and place it in either /Library/Audio/Plug-Ins/Components or /Users//Library/Audio/Plug-Ins/Components. (Note that Library in your home folder is possibly hidden).

I might be off a bit in the particulars but that’s the gist of it. OSX has two locations where it looks for Audio Units so you have to put it in one or the other.