I´m new to JUCE so I expect this question won't be too basic to be asked here, as I can find any examples of this or specific information I think I´m missing a basic concept of how the code should work here.
I'm working in my first app with JUCE. It's a one year development project and I want to settle good basics. I want to create a custom component (let's say a grid of TextButtons) which changes layout dynamically when the user adds or removes buttons from it. I don't have problems starting the application with different initial setups but I can't make it work to let the user modify it at runtime.
How I´m thinking:
1 - Start the app and create a initial grid adding and making visible buttons
2 - When the user changes the layout remove all children from the grid component that holds the buttons.
3 - Create again the buttons with the new ones and add and make them visible.
3 - Repaint?
But nothing changes on the GUI. Also there's the tabs component in JUCE that does this so I think it can be possible as it has addTab and RemoveTab and works adding and removing children.
Also I read about valueTrees and that their changes can be linked to a Component. But I don't know if as I read in other parts of the forum that this is a better way only if you have a really complicated layout to handle.
Thanks in advance. I'm loving JUCE and I´m learning a lot of C++ working with it.