When I used to make VST plugins in MATLAB, I found it very useful to sometimes to work in console by creating the audio plug in object and manually call the ‘processBlock’ method. Then I would print to console the output samples, which helped me identify problems in my code rather effectively.
Is there a similar way I can do this with the JUCE framework?
Although I am fairly comfortable with the syntax of C++, I am far from experienced with understanding the dependencies of the JUCE framework, and I am wondering if there is a simple way of extracting the AudioProcessor class to a separate project such that I could call the processBlock method with my own arguments? I am using Visual Studio 2019!