Bug: OpenGL rendering on oldish Windows machines

Nope, there is no alternative. It’s been this way for an unfortunately extremely long time, and I’ve mentioned this very issue over the years on the forums: High CPU usage on opengl repaints/renderFrame no matter what, even on unmodified default project - #2 by jrlanglois

This is really a topic for another discussion, but JUCE’s rendering approach is totally not designed for GPU drawing.

1 Like