the documentation to prepareToPlay() says “You should program defensively in case a buggy host exceeds this value”. i’ve been following this advice and allocating my buffers twice the maximumExpectedSamplesPerBlock.
but do i really need to do this? it would be nice to save some ram… i would think i could safely assume the most widely used DAWs aren’t going to be using a larger process block than this value, right?
thanks,
-matt
