I am new to JUCE, however I have been strugling to discover why CameraDevice::openDevice() static function leaks memory even if you delete the CameraDevice returned.
I mean I was leaking memory in my own project but then I openned and debugged the cameraDemo, and I realized that even the demmmo drains memory each time you open a device, it gets destroyed but the without releasing the same amount of memory it took.
Anyone knows why this happenned or how to fix it? I have just kept the pointers to CameraDevices it returns instead of deleting them because of this, however I think it can be a bug to be fixed in the future.
Thx in advance!!