# Can an AUv3 on iOS access the standalone plugin's sandbox folder when running under another host?

**URL:** <https://forum.juce.com/t/can-an-auv3-on-ios-access-the-standalone-plugins-sandbox-folder-when-running-under-another-host/25371>\
**Category:** MacOSX and iOS\
**Created:** [November 29, 2017, 7:33pm UTC](https://forum.juce.com/t/can-an-auv3-on-ios-access-the-standalone-plugins-sandbox-folder-when-running-under-another-host/25371 "2017-11-29T19:33:46Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![impromptu](https://avatars.discourse-cdn.com/v4/letter/i/b3f665/32.png) [@impromptu](https://forum.juce.com/u/impromptu)\
**Post date:** [November 30, 2017, 5:33am UTC](https://forum.juce.com/t/can-an-auv3-on-ios-access-the-standalone-plugins-sandbox-folder-when-running-under-another-host/25371/2 "2017-11-30T05:33:37Z")

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Should have look harder. Discussion here:

> [@App Group Folder Access](https://forum.juce.com/t/app-group-folder-access/23102/3):
>
> In NOISE we don’t use the NSFileManager at all to locate shared resources. We simply use JUCE’s File::getSpecialLocation (File::invokedExecutableFile) which will return the path of the AUv3 if you’re code is executing inside the AUv3. You can then, for example, get the Resources directory of the parent app bundle. Something like this (not tested): File getSharedResourceFolder() { File bundle = File::getSpecialLocation (File::invokedExecutableFile).getParentDirectory(); // macOS uses Co…

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