I have in my project plenty
Image objects which I fill with vectorized data by
I also fill some objects with
All of that takes long time to run when I open my plugin
So I wonder is that possible to fill my
Image objects with
Image::setPixelAt() while compiling my plugin, in such way that later when user open plugin window the images will be used in runtime as ready to use binary data?
For any help great thanks in advance,