Hey Jules, just pulled down the latest modules tip and I’m getting a build error “CGLGetCurrentContext was not declared in this scope”.
In juce_mac_OpenGLComponent.mm
bool OpenGLHelpers::isContextActive()
{
return CGLGetCurrentContext() != 0;
}
I believe it’s found in CGLCurrent.h but I don’t see it being included in juce_opengl.h
#elif JUCE_MAC
#include <OpenGL/gl.h>
#include "OpenGL/glext.h"