Cross platform lib

We are currently investigating building a cross platform audio engine, that would be released as a static library that can be easily integrated 

directly into existing android java and iOS objective-c projects without having to install JUCE.  Has anyone tried this? 

Also, has there ever been thoughts on Bluetooth LE support being added to JUCE?



Of course - making a static lib is pretty straightforward.

Re: bluetooth, yes - someone has offered me some code to support that on android, I just need to get around to integrating it..

Ok, thanks jules...