My plugin stores it’s presets as an XML file and that works great.
I’d like to include my default presets inside my project somehow so the user can easily restore them, and I can save them to disk on first run. It would be great if there were some way to just cut and paste my XML file into a c++ source file to be easily accessed. This seems like the right way to do it, except how?
I guess what I’m asking is, how can I include a bunch of XML in my c++ source code that I can then load into XmlElements?