Hey Jules -
I noticed this morning that when I have a device with no input channels open,
then create a deviceSelectorComponent and try to switch deviceType … it leads to a crash.
specifically, walking through juce_amalgamated.cpp in the routine:
void AudioDeviceManager::setCurrentAudioDeviceType (const String& type, const bool treatAsChosenDevice)
{
…
it’s fine until the sendChangeMessage (this);
which triggers a:
void AudioSampleBuffer::clear() throw()
{
for (int i = 0; i < numChannels; ++i)
zeromem (channels[i], size * sizeof (float));
}
Which causes an issue since the numChannels is undefined for some reason? I tried a jassert numChannels > 0 … but it crashes on the statement and can’t seem to evaluate numChannels. Not sure.
Anyway, pretty sure that’s as far as I can quickly track it … otherwise lovin the new features in 1.5 … keep up the good work.
