# Direct2D And Mouse Interaction Lag

**URL:** <https://forum.juce.com/t/direct2d-and-mouse-interaction-lag/63882>\
**Category:** Windows\
**Created:** [October 21, 2024, 7:18pm UTC](https://forum.juce.com/t/direct2d-and-mouse-interaction-lag/63882 "2024-10-21T19:18:51Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![officialnsa](https://avatars.discourse-cdn.com/v4/letter/o/ecb155/32.png) [@officialnsa](https://forum.juce.com/u/officialnsa)\
**Post date:** [October 23, 2024, 7:08pm UTC](https://forum.juce.com/t/direct2d-and-mouse-interaction-lag/63882/8 "2024-10-23T19:08:46Z")

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Just fiddled with my demo project a bit more and it became clear that the mouse interaction lag is directly proportional to render performance, regardless of render engine. I’d consider this issue resolved, but still have concerns outlined in [my other forum post](https://forum.juce.com/t/ambiguous-documentation-of-d2d-colourgradient-usage/63904).

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