I’m getting an error “Unable to load D2D debug layer” trying to use Microsoft’s Direct2D Debug using Visual Studio 2015 on Windows 7.
My system has d2d1debug2.dll, while Google shows there is also a d2d1debug1.dll; the MS documentation just describes d2d1debug.dll
Control Panel says I have the MS Windows SDK for Win 7 (7.1) 6/20/11.
The VS2015 info on my system seems to indicate VS2015’s install includes some/all of the Win 8.1 SDK, and my builds are (mostly) configured for SDK 8.1
My only guess is that VS2015 blew away 7.1’s d2d1debug1.dll, but something elsewhere in VS2015, or something in JUCE, still indicates the 7.1 SDK.
Has anyone else seen this issue?
D2D Debug seems useful and I’m hoping others have at least tried to use it.