DirectX 3d context


#1

I was wondering if there a way to include or open a Directx Cotext display with juce, similar to opengl component. I’m more particularly interested with directx 11 context, any help would be appreciated. Cheers!


#2

You can probably embed something to do that using the ActiveXComponent.

But you know I’m adding lots more openGL support at the moment? Maybe better to use that!


#3

[quote=“jules”]You can probably embed something to do that using the ActiveXComponent.

But you know I’m adding lots more openGL support at the moment? Maybe better to use that![/quote]

More openGL support, sounds good!(Any hints on what the might be?), but i need to be able to use directx 11 context, as I have a lot of shaders making use of tesselation features, how can I make use of ActiveXComponent? any starting points? Thanks again for the quick reply…