Hi there. I wonder how to draw audio waveforms in circular form instead of drawing them linear.
I want to draw something like that:
Hi there. I wonder how to draw audio waveforms in circular form instead of drawing them linear.
I want to draw something like that:
In principle you just need to use polar coordinates instead of cartesian. But the underlying trig functions aren’t cheap. So doing it with high performance is a different beast, with some options below off the top of my head:
Maybe others here have done this and have a better trick to do this efficiently.
Yes this looks great, I need that too
Mate do you know any example codes/projects for Circular Waveform ?
I don’t wanna dive in to OpenGL b’coz it seems a whole different world for me, but Delta Field coordinates sounds more logical & easy, maybe if I find an example…