I’m trying to use
e.source.enableUnboundedMouseMovement ( true );
in a mouseDown on a Component. The mouse hides correctly, but when the ( invisible ) mouse moves offscreen or to another screen I get really strange mouse positions in my mouseDrag call.
I tried in de Juce Demo: something weird is going on there as well. Try the tab “Components Tabs & Widgets/ Sliders”. Slide the second vertical slider, the mouse will disappear, the puck will not move, the puck goes crazy when the invisible mouse goes offscreen.
Its on OSX 10.11.6 with JUCE 4.2.3
Am I doing something wrong or something else going on.