Hello, I have a big issue with OpenGLAppComponen. I added empty component to the MainComponent and noticed that memory grows like yeast. For a couple of minutes I have an extra 10 megabytes. If you wait half an hour, it will grow to half a gigabyte.
What is the issue ?
BTW, it’s stop allocate memory if I use:
openGLContext.setContinuousRepainting(false);
also memory grows if we call the triggerRepaint();
Feels like about 64 bytes+++
Thanks.
BTW2. Do you also have a 30-42% CPU for the empty opengl renderer? It seems too much. though…