Faster Blur? || Glassmorphism UI

Use Gin

gin::applyStackBlur ( juce::Image&, int radius );

Is your friend. It’s around 100x times faster than the JUCE native blur. No, I’m not exaggerating.

You basically take a snapshot of the component, then use the gin::applyStackBlur function and then use the portion you want for your glass effect.

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