# FFT and convolution

**URL:** https://forum.juce.com/t/fft-and-convolution/21220
**Category:** General JUCE discussion
**Created:** [March 4, 2017, 7:27pm UTC](https://forum.juce.com/t/fft-and-convolution/21220 "2017-03-04T19:27:45Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![alatar](https://avatars.discourse-cdn.com/v4/letter/a/34f0e0/32.png) [@alatar](https://forum.juce.com/u/alatar)
#### Post date: [March 5, 2017, 10:19am UTC](https://forum.juce.com/t/fft-and-convolution/21220/5 "2017-03-05T10:19:59Z")

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I want to add:

I just fond out there is an open source convolution engine, which is not GPL. In other words, you can use it freely even in commercial plugins. Its part of WDL from Cockos:  
[http://www.cockos.com/wdl/](http://www.cockos.com/wdl/)

Other Jucers seeem to be using it successfully. See also the following thread:

> [@Any free, real-time convolution reverb libraries out there?](https://forum.juce.com/t/any-free-real-time-convolution-reverb-libraries-out-there/18483):
>
> Hello JUCErs, What do you use for convolution reverb in your plugins? In-house built reverb(s) or something open-source? Do you know of any free, real-time convolution reverb libraries out there? Any help is much appreciated! Cheers!

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