yfede
April 6, 2017, 1:16pm
1
In analogy with what is found in other parts of JUCE (Line
, Rectangle
), it would be nice if Range
had a method that, given a proportional position along the length of the range, returns the corresponding value:
0 -> start value
1 -> end value
0.5 -> middle value
and so on…
daniel
April 6, 2017, 1:21pm
2
But that is the job of NormalisableRange , isn’t it?
You can get a Range from a NormalisableRange using NormalisableRange< ValueType >::getRange () const , or did I miss something?
I don’t know exactly the difference, maybe they could be merged at some point?
yfede
April 6, 2017, 1:50pm
3
Yes, I thought about that but switching to a NormalizableRange seemed overkill in my case…
Bump. It’s really just one member function being added:
template<typename FloatType>
ValueType getProportionalValue(FloatType proportion)
{
proportion = jlimit(0.f, 1.f, proportion);
return start + static_cast<ValueType>( ( FloatType(end) - FloatType(start) ) * proportion );
}