Worth mentioning that @fabian explicitly suggested NOT locking the message thread here: Another OpenGL deadlock. So it appears that there’s not really a way to call something like setFont
in OpenGL in JUCE at the moment.
Worth mentioning that @fabian explicitly suggested NOT locking the message thread here: Another OpenGL deadlock. So it appears that there’s not really a way to call something like setFont
in OpenGL in JUCE at the moment.