# GUI not displaying in Unity

**URL:** <https://forum.juce.com/t/gui-not-displaying-in-unity/35685>\
**Category:** Audio Plugins\
**Created:** [October 15, 2019, 6:11am UTC](https://forum.juce.com/t/gui-not-displaying-in-unity/35685 "2019-10-15T06:11:17Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Joshua2880](https://avatars.discourse-cdn.com/v4/letter/j/46a35a/32.png) [@Joshua2880](https://forum.juce.com/u/Joshua2880)\
**Post date:** [October 15, 2019, 6:11am UTC](https://forum.juce.com/t/gui-not-displaying-in-unity/35685/1 "2019-10-15T06:11:17Z")

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Hi All

Currently trying to start work on my first plugin with JUCE and have found myself in a bit of a jam.  
My plugin is going to be for Unity but having created a new JUCE project and compiled as a test I’ve found that I can not see the GUI. I’ve followed the Unity Native Plugin Support article but can’t figure out the issue. I’m on macOS 10.13.6 and have tried with Unity 2019.1.0f2 and 2019.2.9f1. Any help would great.

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**Author:** ![Joshua2880](https://avatars.discourse-cdn.com/v4/letter/j/46a35a/32.png) [@Joshua2880](https://forum.juce.com/u/Joshua2880)\
**Post date:** [October 15, 2019, 10:48pm UTC](https://forum.juce.com/t/gui-not-displaying-in-unity/35685/2 "2019-10-15T22:48:39Z")

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Just had someone else try my bundle on their laptop but the GUI will not display for them either. I’ve compiled it as a VST3 and all the GUI is show as intended. My friend is downloading JUCE tonight and will attempt the same to see if it is related to my version of JUCE.

I’ve also noticed the .cs file in the bundle that is responsible for rendering doesn’t seem to be treated the same way as scripts made by unity. On both the computers tested it displays differently in the project folder and when you try and open it, it opens in the computers default IDE rather than the one designated for Unity. Is it possible that it is not being compiled by Unity or is this all normal behaviour?

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**Author:** ![Rickr922](https://avatars.discourse-cdn.com/v4/letter/r/51bf81/32.png) [@Rickr922](https://forum.juce.com/u/Rickr922)\
**Post date:** [November 9, 2019, 3:14pm UTC](https://forum.juce.com/t/gui-not-displaying-in-unity/35685/3 "2019-11-09T15:14:18Z")

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Hi Joshua2880,

I happen to have the same problem. I built a trivial Unity plugin on windows and it worked without problems, then I built the same JUCE project on a Mac, version 10.14.6, but on Unity there is no GUI. The plugin is recognized correctly and I can load it on the Mixer, but the GUI is simply not showing up. I tried both with JUCE GUI and Unity standard GUI.  
Did you find a way to solve the problem? Did anyone experience the same problem?

Thanks

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**Author:** ![Rickr922](https://avatars.discourse-cdn.com/v4/letter/r/51bf81/32.png) [@Rickr922](https://forum.juce.com/u/Rickr922)\
**Post date:** [November 9, 2019, 4:32pm UTC](https://forum.juce.com/t/gui-not-displaying-in-unity/35685/4 "2019-11-09T16:32:52Z")

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For anyone interested, I solved the problem. I did as suggested in this topic:

> [@\[SOLVED\] Unity Plugin Editor not showing](https://forum.juce.com/t/solved-unity-plugin-editor-not-showing/30243):
>
> Hi, // edit : SORRY, posted too early,… I added one Slider Component to my GUI and now everything is fine and the GUI shows up. So first I figured that might be a bug, so I commented everything in my PluginEditor out again and restored the Hello World part, and then that worked too… so no idea what fixed it but all is good now. //original post: I’m super excited about the new Unity Plugin export target and just built a first little test plugin. Audio works, my Parameters show up, so far so …

I moved the C# script associated with the plugin from the inside to the outside of the bundle and everything worked.

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**Author:** ![Joshua2880](https://avatars.discourse-cdn.com/v4/letter/j/46a35a/32.png) [@Joshua2880](https://forum.juce.com/u/Joshua2880)\
**Post date:** [November 12, 2019, 1:40am UTC](https://forum.juce.com/t/gui-not-displaying-in-unity/35685/5 "2019-11-12T01:40:39Z")

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Nope never got It to work as but was focusing on another part of my project. I’m actually in the process of figuring out an alternative strategy as the current integration seems very limited. Thanks for the answer though.
