Haiku port


#1

Hi JUCErs!

We are currently looking to port JACK and the cream of Qt-based Linux audio software to Haiku:

http://haiku-os.org/community/forum/open_source_music_production_haiku

but it seems to me that the best FOSS audio plugins all use JUCE now, which unfortunately doesn’t support Haiku or BeOS - yet!?

Yes, I realise Haiku is still in alpha but its in quite an advanced alpha (more like beta) stage now and so if work was started on a JUCE port to Haiku now then there’s a good chance the first stable Haiku release (R1) will be available by the time its done as I should imagine its a pretty big undertaking. There is a lot of info on Haiku development here:

http://haiku-os.org/development

Would anyone else be interested in seeing this happen, even if its an unofficial port?


#2

[quote=“danboid”]Hi JUCErs!

We are currently looking to port JACK and the cream of Qt-based Linux audio software to Haiku:

http://haiku-os.org/community/forum/open_source_music_production_haiku

but it seems to me that the best FOSS audio plugins all use JUCE now, which unfortunately doesn’t support Haiku or BeOS - yet!?

Yes, I realise Haiku is still in alpha but its in quite an advanced alpha (more like beta) stage now and so if work was started on a JUCE port to Haiku now then there’s a good chance the first stable Haiku release (R1) will be available by the time its done as I should imagine its a pretty big undertaking. There is a lot of info on Haiku development here:

http://haiku-os.org/development

Would anyone else be interested in seeing this happen, even if its an unofficial port?[/quote]

Haiku uses freetype for font rendering, so that part is covered (Juce uses it too for the linux version).
If JACK were made to work, that would give us Audio too (although a native MediaKit and MidiKit would be better).

Juce handles it’s own internal widgets (no native integration), so we basically only need to make the Windows code.


#3

Hi falktx!

Ah right! Thats good news - doesn’t sound as hard as I thought then!


#4

[3ad revival] Here’s a very interesting document about BeOS for audio:

Of course, it’s a bit dated, but i believe that can still inspire…