HELP! JUCE 8.0.9 build moving rotateimagelayer knob axis on select knobs only on NVIDIA

I’ve had no issues while testing on the development PC (AMD 5950X/AMD RX6800), MacMini Intel CORE i7 (2018), nor Apple Silicon.
The only bug has been discovered by a tester on both of his laptops:

  1. NVIDIA GeForce RTX 6050 6GB Laptop GPU w/ Intel CORE i5

  2. NVIDIA GeForce GTX 1660Ti Laptop GPU w/ Intel CORE i7

On those 2 laptops, one set of knobs rotates around the top center opaque pixel and the other knobs follow an orbital path large enough to move the entire knobs a notable distance away from their coordinates completely.
Everything points to Direct2D, but that info alone isn’t enough to solve this. I can’t really afford to add more load to the CPU unless I have to because, while the plugin isn’t generally a CPU-hog, its plethora of tools make it possible for the user to kill the CPU load if they really wanna push it because I chose to leave it up to the user how far they wanna go, rather than deciding for them.

I’m really dying for some ideas I havent tried here. I’m now attempting to update a test copy to 8.0.15 for the tester to try, if it passes tests on the PC and Macs here.