I’ve often wondered how are they developed. The typical workflow with JUCE projects is to include the modules into your project. However, in XCode that means that the source code for the modules don’t appear in the source tree directly. They’re in an included folder. This also means that in ProJucer (or the introjucer if we’re thinking pre-4.x versions) your module source code won’t appear in the project for you to edit with the code editor (or test with ProJucer’s Live Build). So, how did you guys go about developing the modules? Is there some xcode/Visual Studio project that has them as the actual source?
I’ve often wondered the process for when I write my own. Usually I’ll create a stand-alone JUCE project and develop my modules as regular source code in the project, and then when the project is finished, I’ll move them into my Juce Modules folder and add them to the modules file so I can use them alongside the regular juce modules.