Apologies for the basic question, but how do I get breakpoints to fire in methods within the VST3SDK when debugging a JUCE application in Xcode…?
I saw a related question here but the linked solution doesn’t work for me.
For example if I set a breakpoint in EditController:setParamNormalized()
in the VST SDK from the AudioPluginHost Xcode project, then load a plugin and then drag a slider in the “All parameters” panel for a plugin, the breakpoint never gets hit even though the method is called.