How to create Bitmap rotary Dials and Animated components?


#1

Hi,

I’m Just a beginner on the Juce platfom and have a few questions.

  1. How do I go about creating bitmap type rotary dial such as in Synthedit?

  2. Is it possible for example to replace the buttons or sliders with bitmap graphics?

  3. How can I create animated bitmaped GUI components e.g. I like to create a valve or a tube that changes frames acording to the input?

Thanks in advance!


#2

Hi there

I’ve not got anything to do a bitmap slider automatically, but you’re not the first person to ask. It’s not hard to do though - you’d have to create a custom look and feel for your slider control, and use that to render the appropriate image. For buttons there’s already an ImageButton class.

And if it’s a completely custom animated component, you’d just draw the images in its paint() method.


#3

Thanks Jules,

Would it be possible for you to supply these components in Jucer as many people are asking for them.

Especialy a bitmaped rotary dial and an animated bitmap, Thanks.


#4

Will consider it if I have time…


#5