Hi, I’m new to JUCE development and I have a question about how best to approach creating a custom component… let’s call it ComboButton.
Internally, it should be similar to juce::ComboBox in that it controls a parameter value that must be one of a number of options. Ideally it would be attached to a juce::AudioProcessorValueTreeState.
The way in which ComboButton would be different from ComboBox is that the component’s GUI should present something like a singular TextButton. Each time the button is clicked, the value would toggle or rotate through a number of possible parameter values. The active value could present in the button GUI itself, or be reflected elsewhere in the plugin interface.
I’m wondering how an experienced JUCE developer would approach building this type of component. Any advice you can provide would be greatly appreciated.
