in a plugin I have a custom component that draws an image with transparent background and a floating object in it.
On OSX no problems at all… the image has a transparent background as expected.
On Windows, I don’t get a full transparency image and it shows this way:
The code is pretty easy:
waveformImage = Image (Image::RGB, jmax (1, getWidth()), jmax (1, getHeight()), true); waveformImage.clear(waveformImage.getBounds(), Colours::transparentBlack);
Then I have a g.DrawImageAt on the paint() method.
Is there something I’m missing?