ImageEffectFilter destructor


I’m playing a bit with ImageEffectFilter, and I would like to know why the destructor is protected.
This makes it impossible for me to keep ImageEffectFilter pointers in my classes instead of the concrete class.

It’s public in my code… Are you using a very old version or something?

Yes, I’m still using 1.38, I didn’t see it was changed in 1.39 - I’ll just have to update then : )