Implementation of OpenGLComponent::getCurrentContext missing

The implementation of the member function OpenGLComponent::getCurrentContext is missing. It is defined in the header file juce_OpenGLComponent.h but not in the implementation.
I added:

OpenGLContext* OpenGLComponent::getCurrentContext() const throw() { return context; }
to juce_OpenGLComponent.cpp.

Regards,
Andreas

oh right, thanks for spotting that!

The implementation of “OpenGLComponent::getCurrentContext” ist still missing in 1.46.