I’m trying to create a UI element that will be used to display debug tracing from my application. Think of it as an IDE’s console where std::cout and other messages will be continuously written to.
I’ve played around with the TextEdit component but that is very slow as the text buffer grows.
Ideally, I could set a total buffer size that would be displayed. I also want to be able to copy the buffered text to the clipboard.
Any recommendations about what Juce components might work well for this?
Not sure if it is exactly what you want, but I implemented a component that displays stdout/stderr prints. It also uses a TextEditor for that. Maybe it might help you… Just build the example project and check out its functionality!
I found your thread while searching for a way to integrate a built-in logger component into my standalone JUCE application. I successfully implemented your code, and I appreciate how smoothly it worked right out of the box!
However, I’ve encountered an issue: the logging functions properly only when I run the application from the terminal using ./my_app.exe. When I launch the executable by double-clicking it or from Visual Studio, it only logs stderr messages and fails to capture any stdout messages.
Do you have any insights into why this might be happening? I would greatly appreciate any guidance you could provide. Thank you once again for your excellent work!
Edit: This only happens on Windows. Linux and MacOS are working flawlessly.