when I’m running the audio application I’m developing on iOS 14.0.1 (or, iPadOS to be precise) with a pair of AirPods Pro (latest firmware), I’m running into samplerate issues. Here’s what’s happening:
- When I first start the App, THEN connect the AirPods, everything works fine
- When the AirPods are already connected, then the App is started and I start playback, it plays back four times as fast.
The strange thing, the samplerate retrieved from the device manager (WITH the AirPods connected) and that of the file match.
Re-initialising or restarting the device doesn’t help …
Any hints why this is happening?
EDIT: maybe I should clarify, playback is not only four times as fast, but also distorted in a downsample-y way.
Also, I’m using AudioFormatReaderSource and AudioTransportSource