void handleInterAppAudioConnectionChange()
call audioDeviceAboutToStart when connected, but it doesnt call callback->audioDeviceStopped() when IAA is disconnected. So there is no way of knowing the IAA was disconnected.
Thanks!
void handleInterAppAudioConnectionChange()
call audioDeviceAboutToStart when connected, but it doesnt call callback->audioDeviceStopped() when IAA is disconnected. So there is no way of knowing the IAA was disconnected.
Thanks!