# iOS : include audio files in an app, in its sandbox directory

**URL:** <https://forum.juce.com/t/ios-include-audio-files-in-an-app-in-its-sandbox-directory/20755>\
**Category:** General JUCE discussion\
**Created:** [January 28, 2017, 10:48am UTC](https://forum.juce.com/t/ios-include-audio-files-in-an-app-in-its-sandbox-directory/20755 "2017-01-28T10:48:12Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![ttg](https://sea2.discourse-cdn.com/flex026/user_avatar/forum.juce.com/ttg/32/14456_2.png) [@ttg](https://forum.juce.com/u/ttg)\
**Post date:** [January 31, 2017, 2:18pm UTC](https://forum.juce.com/t/ios-include-audio-files-in-an-app-in-its-sandbox-directory/20755/3 "2017-01-31T14:18:29Z")

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This has been helpful for me when trying to figure this out:

1. The iOS closed File System (aka sandbox)  
[https://developer.apple.com/library/content/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/FileSystemOverview/FileSystemOverview.html](https://developer.apple.com/library/content/documentation/FileManagement/Conceptual/FileSystemProgrammingGuide/FileSystemOverview/FileSystemOverview.html)

2. And this thread helped me get started:  
[Sandboxed ios app "Documents" folder location?](https://forum.juce.com/t/sandboxed-ios-app-documents-folder-location/17953)

You can ofcourse set a FileBrowser to the right path and use its method for dragging/clicking to handle the files.

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