Is the AudioPluginHost supposed to be opened as in IOS app in XCode?

#1

I was trying to build the AudioPluginHost with CLion and couldn’t stop getting a bunch of errors and found out the error is with CLion. I’ve now been able to build it fine in XCode but it opens only for iPhone simulators. Is it supposed to do that? I was under the impression that it was going to be a GUI on my computer.

EDIT: I’m an idiot , I was opening the wrong exporter.

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