I had to include AudioSampleBuffer.h in juce_Linux_NativeCode.cpp.
This catches up with a change on April 30th, to use a buffer not a float array.
Bruce
I had to include AudioSampleBuffer.h in juce_Linux_NativeCode.cpp.
This catches up with a change on April 30th, to use a buffer not a float array.
Bruce
Ah, thanks, I hadn’t spotted that. Will sort it out…