Juce8 Direct2D WINE/yabridge

I’m not qualified to do this implementation in Wine myself, but I think what I can contribute is a minimal example, with source code, to help Wine devs. I’m looking to learn enough JUCE to make this possible.

The community’s workarounds tend to involve trying to force software/OpenGL rendering, so a minimal example that reproduces this behavior should not force or fallback to software rendering. If I’m creating a Hello World JUCE8 application, would I have to do anything specific to use Direct2D or will this happen by default?

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