Hello,
If i want to keep my AudioProcessor's node alive, to move it into an other AudioProcessorGraph, I can't delete my Node object.
Why ?
Thanks,
Louis
Hello,
If i want to keep my AudioProcessor's node alive, to move it into an other AudioProcessorGraph, I can't delete my Node object.
Why ?
Thanks,
Louis
I'm not exactly sure what you're asking but Node uses a ScopedPointer for the AudioProcessor so the only way to keep your processor instance alive is to either change the Node class to not use a ScopedPointer or provide a means to allow the ScopedPointer to release the instance. Node's are reference counted but there's no api to add an existing Node to a different graph so they can't be reused that way without modifying the code there as well.
Yes it's exactly what i meant !
I will modify the Node class to not use a ScopedPointer.
Thank you very much,
Louis