Hello,
I want to load an image and draw it. The 'Graphic"-instance from the paint method has a method to draw an image, but how does it work? Could someone give me a short example for loading an image (for example with the path “…/assets/image.png”) and draw it? I don´t want to use the Introjucer and i really want to use the drawImage method, because I want to create an own rotary slider consisting of single images (like an animation).
void ShaperAudioProcessorEditor::paint (Graphics& g)
{
???
g.drawImage( ??? );
}
Greetz from Germany
T.