Lowest Latency possible

Hey, I just want to confirm that I’m doing everything possible to get the lowest latency on android. I’m using Oboe, and the Stabilized callback. I’m using OFast optimization. I’m calling getAvailableBufferSizes() and choosing the smallest one.

However, the latency is still higher than in other apps. What am I doing wrong? Or what are they doing differently?

Thanks

1 Like